The book takes a clear, step-by-step approach to building small, simple
game projects. It focuses on short, attainable goals so that the reader
can finish something, instead of trying to create a complex RPG or
open-world game that never sees the light of day.
Downloads:
Wait 5 second and press Skip Ad button at the top-right.
http://adf.ly/2M1bd
Password: pcgeekers.com
Downloads:
Wait 5 second and press Skip Ad button at the top-right.
http://adf.ly/2M1bd
Password: pcgeekers.com
Product Description
The book takes a clear, step-by-step approach to building small,
simple game projects. It focuses on short, attainable goals so that the
reader can finish something, instead of trying to create a complex RPG
or open-world game that never sees the light of day. This book
encourages readers hungry for knowledge. It does not go into gory detail
about how every little knob and dial functions - that's what the
software manual is for! Rather, this book is the fastest path from zero
to finished game using the Unity 3D engine. If you've ever wanted to
develop games, but have never felt "smart" enough to deal with complex
programming, this book is for you. It's also a great kick-start for
developers coming from other tools like Flash, Unreal Engine, and Game
Maker Pro.
About the Author
Ryan Henson Creighton
Ryan is the founder of Untold Entertainment Inc., a boutique game development studio in the heart of downtown Toronto. Ryan got his start at a Canadian television broadcaster creating small, simple games for kids and preschoolers. By the time he was through, he had built over fifty games for a wide range of clients including McDonalds, Hasbro, Lego, Proctor and Gamble, Nickelodeon, and the Canadian National Institute for the Blind. These games ran the gamut from simple slider puzzles, memory games, and contest entry mechanics to tile-based graphic adventure games and massively multiplayer virtual worlds. Ryan often leveraged his theatre background to perform on-camera in promotional spots for Microsoft and Nintendo. He spent a number of years moonlighting as a video game journalist under the cartoonish moniker "MrSock".
Ryan founded Untold Entertainment Inc. in 2007 and has continued to develop great kids' content with broadcasters and independent television producers to help extend their on-air brands online. He packs the company's popular blog with tutorials, designer diaries, and insights into the world of independent game development, employing his signature biting wit and ludicrous photo captions.
Through Untold Entertainment, Ryan is developing a number of original properties, which include: Interrupting Cow Trivia, an online multiplayer trivia game; Spellirium, a word puzzle/adventure game hybrid; UGAGS, the Untold Graphic Adventure Game System; and Kahoots, a fun crime-themed puzzle game modeled entirely in clay.
Ryan lives and bikes around downtown Toronto with his wife Cheryl, and his two tiny daughters Cassandra and Isabel.
Ryan is the founder of Untold Entertainment Inc., a boutique game development studio in the heart of downtown Toronto. Ryan got his start at a Canadian television broadcaster creating small, simple games for kids and preschoolers. By the time he was through, he had built over fifty games for a wide range of clients including McDonalds, Hasbro, Lego, Proctor and Gamble, Nickelodeon, and the Canadian National Institute for the Blind. These games ran the gamut from simple slider puzzles, memory games, and contest entry mechanics to tile-based graphic adventure games and massively multiplayer virtual worlds. Ryan often leveraged his theatre background to perform on-camera in promotional spots for Microsoft and Nintendo. He spent a number of years moonlighting as a video game journalist under the cartoonish moniker "MrSock".
Ryan founded Untold Entertainment Inc. in 2007 and has continued to develop great kids' content with broadcasters and independent television producers to help extend their on-air brands online. He packs the company's popular blog with tutorials, designer diaries, and insights into the world of independent game development, employing his signature biting wit and ludicrous photo captions.
Through Untold Entertainment, Ryan is developing a number of original properties, which include: Interrupting Cow Trivia, an online multiplayer trivia game; Spellirium, a word puzzle/adventure game hybrid; UGAGS, the Untold Graphic Adventure Game System; and Kahoots, a fun crime-themed puzzle game modeled entirely in clay.
Ryan lives and bikes around downtown Toronto with his wife Cheryl, and his two tiny daughters Cassandra and Isabel.
See all Editorial Reviews
Product Details
- Paperback: 384 pages
- Publisher: Packt Publishing (September 24, 2010)
- Language: English
- ISBN-10: 1849690545
- ISBN-13: 978-1849690546
- Product Dimensions: 9.2 x 7.4 x 1 inches
No comments:
Post a Comment