Hidden and Dangerous 2, like its predecessor, focuses on the British Special Air Service during the Second World War.
It follows the same concept as the original tactical first/third
person shooter. The game's LS3D engine was used by the game Mafia.
Gameplay
elements such as the vocal commands, tactical map control, vehicle
usage, equipment selection and the first person mechanic were
significantly enhanced from the original. The ability to take POWs,
added enhanced stealth options for the player. Mission types very
similar to its predecessor include, espionage, sabotage, search
and destroy, town liberation, prisoner rescue, retrieval of enemy
officers and documents, partisan assistance and assassination. The
variety of locales include Norway, Libya, a Norwegian fjord, Burma,
Austria, France and Czechoslovakia.
The
expansion pack Sabre Squadron adds missions in France, Libya and
Sicily. Some of the missions are modeled off of real SAS exploits.
However most of the game takes liberty with the historical time and
place of SAS operations.[5]
The missions are based on sandbox style game-play where players are
free to roam a map and pursue objectives usually at their leisure and
choice of sequence.
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